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Tuesday, 4 May 2021

Shady Oaks update no. 8

I have finally added a bunch of Thnxcya and Cupquake videos to the summary, as well as one Squiddy vid.  I have also swapped out Think for SB, a new member on the SMP.  I'd like to try and use the five YouTubers providing the most SMP data, so this might not be the only change I make!  CaptainSparkles has joined now as well.  Oooh.  Updated document is here.

The big event this time was the long awaited horse race.    There was danger (fire, cacti, jumps!) and controversy (did Think or Thnx win round 10?).  Also a slightly confusing setup to the whole competition.  But it was pretty epic.  :-)

Diagram to illustrate progress to the final!

SB, despite being a newcomer to the SMP, emerged victorious!  The after party took place in Cupquake's now finished Speakeasy, The Shady Pickle.

SB on the winner's podium

Friday, 23 April 2021

Shady Oaks update no. 7

Just added some Dan and Squid stuff this time, they are way behind Thnxcya and Cupquake (who have also posted some videos - I will add theirs soon!)  Updated document is here.

The possession of Squid by Kindness has been covered by both Dan and Squid now, and Squid's done some time consuming and frankly pointless activities - attempting to build a blaze farm and find a trident!  (Neither of these things ended well...)

Squid is crying...


Sunday, 11 April 2021

Shady Oaks update no. 6

Squid uploaded three videos all of a sudden - possibly an accident since he uploaded #13 first then had to upload #11 and #12!  Lots of big events covered here - much added to the "Curse of Kindness" lore, also lots of horsey fun with "who has the fastest horse" and building the racetrack!  Lots of stuff not covered in Dan, Thnx, Cupquake or Ecko's videos.  :-)  Updated SMP summary doc is here.

Think hears the voice of Kindness!


Friday, 2 April 2021

Shady Oaks update no. 5

Updates in this version of the Shady Oaks summary document include videos by Thnxcya, Cupquake, Think and Ecko.  It seems that things aren't entirely in chronological order in some of these, which is messing with my head a bit!  And Think's making videos of things that happened ages ago...  But I am attempting to pull it all together.  ;-)

There's quite a bit of action involving Think's house, which is a copy of the house in "Up" (relevant of course because the retirement home in that film is called Shady Oaks).  Amusingly, Think builds this house from concrete powder, which is not the best building material.  Apart from obvious issues with it, there's also the danger of Squid turning it into actual concrete a lot as he pours water on it...

Think's house
Think's House

James is fixing it in the above picture following one episode of Squid destruction...  

House definitely needs more balloons!

Also "Up" related, we learn that Dan doesn't like talking dogs.  Interesting...


Saturday, 20 March 2021

Shady Oaks update no. 4

Dan finally uploaded, so here is my updated SMP document!  

It's the big one - Dan takes on the "restricted section" quest, to kill the owner of the netherite sword Kindness...

Death of ThynxCya...

I removed Yammy from the document (sorry Yammy) and added Think's two videos.  :-)

With great sword comes great responsibility!!

Wednesday, 10 March 2021

Shady Oaks update no. 3

I made my ridiculous document A3 (have added Ecko and Yammy, but might not keep them both, waiting to see who makes lots of useful videos!).  Also I made a special Shady Oaks page on the blog, and a "permanent" URL for the file.  

The file is basically a PDF version of what I've done so far.  I'm fairly up to date though DanTDM is really holding things up!  So this is all subject to change, stuff further down the document will move as I get more info.  :-)

Stuff has been going on with the evil sword Kindness (think "The One Ring"), with Squid trying to get Dan to kill Thnx and get the sword for him, and Dan and James plotting to enchant it with "Curse of Vanishing".  (By the end of the document we know from James that he no longer has the sword, but I need Dan/Squid's version of events to really flesh it out...)

Will DanTDM accept the Corrupted Quest?

Thnx has made a working bee farm.  Cupquake has made a very pretty bakery.  Weirdest thing so far is probably the "Gallery of Squid".  Is it just me, or does aged Squid look like Jeremy Corbyn?  Thnx made this gallery by aging Squid's selfies and adding captions.  Absolute classic.  :-)

The Gallery of Squid


Wednesday, 3 March 2021

Shady Oaks part 2... (pages 5-6)

Well, I was pretty happy with the reaction I received from my first Shady Oaks post (understatement!!), so I've done some more work on it.  I will have to upload the PDF somewhere. 

(Ok, I think I've uploaded a version that works to an Amazon Bucket!!  CLICK HERE!!)

 If you care about this sort of thing, I've changed the way I did it a bit, so I will re-upload the images of previous ones (they should be the same data though, with a couple of corrections).


Googly eyes!

Spinning horses and googly eyes on skyscrapers, it's all happening...

Page 5

Page 6


I have done more than this, but I can't cross reference things until Dan posts another video!  After watching Squid's latest upload, let's just say THINGS JUST GOT REAL.  ;-)

Sunday, 28 February 2021

Shady Oaks SMP!!! (pages 1-4)

iBallisticSquid had an idea, an idea to start a new SMP...  Seb and I are pretty excited about this.  (POG!!!)   

SMP means "Survival Multiplayer", so this is basically an online server for Minecraft.  The most famous SMP so far is probably Dream's.  Unlike Dream's, Shady Oaks is a "family friendly" SMP, as you'd expect from the YouTubers doing it.  

The thing that makes this fun for people who've been watching Minecraft on YouTube for years is it's populated by "OG Minecrafters" - or "Old School.  As such, the people in at the start are DanTDMiBallisticSquid, ThnxCya and ThinkNoodles, also now joined by others like iHasCupquake and Bigbst4tz2.  Shady Oaks is a retirement community for OG Minecrafters!

They're putting some videos on YouTube, but also there's a LOT of streaming going on on Twitch.

The Rules


The main rules are no trading with villagers (to encourage spending in shops) and no crafting netherite armour or weapons.  There will only ever be one of each netherite object on the server, and these will eventually all turn up.  (The first to show was the netherite sword, "Kindness", for when you want to, er, kill someone with kindness.)

In my sad data-driven hobbyist way I started writing down everything that happened in different YouTubers' videos and seeing where they crossed over.  I don't know if I want to keep on with this, it takes a while (and the more YouTubers join the more videos will happen - not that everyone is making videos on their channels).  I coloured in the crossover bits.  :-)

Page 1

Page 2

Page 3

Page 4


I know this is pretty much illegible, I'll figure out a way to put a PDF online or something. 

(Ok, I think I've uploaded a version that works to an Amazon Bucket!!  CLICK HERE!!)

I might update things a bit more, since I have gone through pretty much all the YouTube videos uploaded so far.  (And I admit I have also watched Twitch streams of Squid and Dan - if you do this, bear in mind the YouTube stuff is substantially behind the streams!)

So far there have been lots of shenanigans, with Think being the excellent comedic relief.  There have been plenty of tense moments between Dan and Squid.  Shady Oaks is definitely the shadiest of oaks...

Monday, 28 December 2020

Hollow Knight and Undertale homemade Plushies!

What with Christmas and Covid things seem to have gone a bit crazy round here.  But now Christmas Day is over, I can finally post some of the plushies I made on here!  Seb wanted a lot of weird plushies that you can't really buy, so I started making them for him, and in the end I made a LOT of plushies.  He had a bin bag full of plushies (though a few were lovely official ones).  I ended up making plushies for friends too, so it certainly kept me busy.  

These are four of the plushies I made for Seb, all of which I had to make up since I didn't have patterns for them...

Gruz Mother

I do like this one, which was one of the first I made - she's just so big and squishy!  It has been suggested that I ought to make a Mark 2 with a zip so you can let all the baby gruzzers in her out... 

Nailmaster Sly

The other Hollow Knight plushie I made was Sly.  He turned out pretty well - it was hard to make his massive nail, but I made it as big as I could.  I expect I could have put something inside it to make it stronger.  Perhaps I will learn more about all this if I keep making plushies.

Annoying Dog

It's weirdly difficult to do square pixelly things in fleece plushie form, but this Undertale cutie turned out pretty well!  I printed him out to make the pattern, and also to use as a guide for cutting out the felt face details.

Gaster

This last one was weird.  I was instructed you had to be able to turn him upside down so his hands/shirt make another strange face.  So I copied him as best I could.  Not the best but Seb was happy with him!


I made a bunch of other things for people, Pokemon and Ghibli related, some of which I used patterns for (there are lots of great Pokemon patterns, many of which are free).  I think Seb has given me a new obsession!  

Also, I really hope I'm getting some serious mum points for all this.  ;-)

Sunday, 25 October 2020

I have played Pocket Camp too much...

It finally happened, Level 200.  Not a day goes by without me logging in and performing pointless tasks for these animals...

Level 200, woo

I don't think I am the sort of person they want playing their game, mind you - I refuse to spend actual cash!  I will grind for my leaf tickets!

;-)

Sunday, 18 October 2020

Ramble: Indie games are GREAT VALUE!

I had a few things bubbling around in my head that haven't come to anything, but this morning Seb and I were discussing something that's a relatively new phenomenon - the continual updating of games.  We were particularly thinking of Hollow Knight when we started talking, but it got me thinking.  

Remember the old days, when games were released on floppy disks and if they were full of bugs that was it?  No 'day of release' bug fixes.  No DLCs.  The game you paid for was the game you got.  And sometimes that was not a good game.  I particularly remember playing the much hyped Rise of the Robots on the CD32.  That was awful in so many ways...

But apart from the bug fix updates, and the paid for DLCs, these days so many indie developers keep releasing content for years after the game's official release.  I don't know how they can afford to keep doing this - are they attracting new players with the new updates?  Or are they just doing it because they love the game?  Whatever the reason, I've thought of a few games we play that have had significant updates in their lifetime.  Pay once for these and get so much more than you paid for.  In the case of Terraria we've had nine years of significant updates and additions!  What could be better value than that?

First game is the aforementioned Hollow Knight (PEGI-7), a metroidvania game where you have to save a beautiful bug kingdom from a mysterious infection.  This was released in 2017 and has had four major updates, as well as various bug fixes etc.: "Hidden Dreams", "Grimm Troupe", "Lifeblood" and "Godmaster" (released August 2018).  These DLCs go way beyond the initial Kickstarter goals and they were all FREE.  They introduced new areas such as The Hive, and new bosses like Grimm, and new challenge modes like the Pantheons, with the Absolute Radiance (new final boss).

Hollow Knight's last DLC, Godmaster

Second game is another one Seb has played A LOT - Terraria (PEGI-12), a game where you build, mine and defeat some awesome bosses.  This came out in 2011 and has just had its final update - "Rounding Out The Journey".   This has had lots of updates adding new enemies, bosses, biomes and items, and also seasonal events like the Frost Legion Christmas event and Pumpkin Moon Halloween event.  Terraria 1.2 added some major new features including The Crimson (an alternative to The Corruption, a sort of evil biome that spreads across your world in the late game).  1.4 added "Journey Mode", which is sort of a creative mode for the game, and as such a completely new way to play it.  It also added the Empress of Light, Seb's favourite boss.

Terraria's last update - Journey's End

Third game is Stardew Valley (PEGI-12), where you have to become an expert farmer while helping out townsfolk and finding someone to marry.  This was released in 2016 and I believe it's still being updated.  Most updates added things like items, buildings and character interactions, but 1.3.27 added multiplayer, letting you farm with a friend.  This was further enhanced in later updates, with 1.4.0 adding lots of things to the multiplayer experience, including a Four Corners farm map, meant for co-op play.  (This update was huge, with all sorts of crazy things - 181 shirts, 35 hats, even Dinosaur Mayonnaise!)

Stardew Valley's multiplayer update

Fourth game is Slime Rancher (PEGI-3), a game where you, erm, ranch slimes.  This came out in 2017 and again I believe it's still being updated.  Plenty of new content has appeared over the years, with "Ogden's Wild Update", "Mochi's Megabucks Update", "Viktor's Experimental Update", and "Wiggly Wonderland" Christmas events.  The updates have added all sorts of things - new areas, slimes, gadgets, quests...  If you've ever wanted to farm cute slimes and dress them in scuba gear, now you can.

Slime Rancher Pool Party update

Fifth game I'm going to mention is The Long Dark (PEGI-16), where you have to survive in the Canadian Great White North after a strange geomagnetic disaster  - I am on tenterhooks with this one!  The game was first released in 2017 though it has changed significantly since initial release.  (It began as a sandbox survival game in 2014.)  There are two aspects to this game - the survival mode, and the story mode.  They reworked the first two episodes and released a "Redux" update in December 2018, with dialogue re-recorded, missions changed, gameplay improvements - it made the story mode much better.

The Long Dark episode 3 - Crossroads Elegy

Episode 3 (Crossroads Elegy) arrived in October 2019.  We are still waiting for episode 4!  The survival mode updates include new maps, new items, events (such as one where you had to, erm, eat Canadian food).  This is a weird one, updates wise, since you pay for the game and then have to wait for them to finish it - there are supposed to be five episodes altogether.  I sincerely hope they make it to the fifth one, since the fourth has been delayed until next year (boo Covid).

Canadian delicacy, ketchup crisps

With some games, then, you have updates you never expected to happen, adding all sort of cool stuff to a game you were perfectly happy with in the first place.  For completionists this can be a bit of a nightmare, since the goalposts are constantly moving - Hollow Knight is now up to 112% completion if you're speedrunning it.  On the other hand, sometimes you can pay for a game and then wait years for the whole story to be released.  And there's always the worry something will happen and you'll never get to send how it all ended...

However you look at it, games like these are a wonderful thing.  It's fantastic to have dedicated teams of people who love their games and want to keep improving them.  It's definitely not something you get with big titles.  You might get some paid for DLCs.  Or in-game purchases to add stuff.  But you don't get the sheer quantity of free additional things that you do with these small 'indie' games.  

Support these guys, show them some love, they deserve it!

My Life in Games 1: Little Computer People (1987)

Seb was trying to get me to work out my Top 20 video games of all time, and I narrowed it down to 20... but it was too hard to put them into...